platoseed
Double Dusk is creating character-based 2 player games to take co-op to its end game
Double Dusk is building character-based 2 player games that combine breakout concepts with viral loops. The gaming market is shifting towards co-op, we will take it to the end game with 2 player experiences designed to last and grow with your friendships. We’re a team of repeat founders who have built lean venture game studios (Gamelynx), scaled Silicon Valley startups (Freckle), and been in the trenches leading content for billion dollar games (VALORANT, Sky: Children of Light).
Double Dusk is a remote game studio focused on the power of teamwork, creating character-based 2-player games that emphasize co-op experiences.
The studio develops co-op, two-player character-driven games designed to emphasize teamwork and collaborative play, delivering experiences that bring two players together to tackle in-game objectives and end-game challenges.
Who it’s for: Co-op game enthusiasts, couples or friends seeking shared gaming experiences, indie game communities and platforms that feature two-player titles.

Previously game designer on VALORANT combat & characters. I spoke at GDC 2024 about VALORANT's gameplay validation and R&D process. Previously founded Gamelynx, a YC backed game studio that reached >1M users.
Building the future of online coop games.

Leading the Triple I revolution as we reinvent online multiplayer for the gaming habits of tomorrow.