Winter 2025
168 · 1 exits (1%) · 47% pivoted · team 3B2B 106Engineering, Product and Design 25Industrials 18Fintech 12Healthcare 12
W25
Mentra ActiveBuilding the open source smart glasses operating system.
Consumer12 ppl
Winter 2022
398 · 35 exits (9%) · 53% pivoted · team 10B2B 180Fintech 89Healthcare 44Consumer 39Engineering, Product and Design 27
W22
UNISON ActiveLive between worlds, in UNISON, using the headset we're building!
↻ pivotedConsumer15 ppl
Winter 2021
336 · 42 exits (13%) · 53% pivoted · team 12B2B 162Fintech 51Healthcare 42Consumer 39Engineering, Product and Design 32
W21
Moonvalley ActiveBuilding the next generation AI creative studio
↻ pivotedConsumer95 ppl
Summer 2020
208 · 40 exits (19%) · 61% pivoted · team 14B2B 108Healthcare 32Consumer 27Fintech 24Engineering, Product and Design 16
S20
RTCanary InactiveWe are a monitoring and analytics plugin for all video chat platforms.
↻ pivotedConsumer
Winter 2019
195 · 33 exits (17%) · 57% pivoted · team 13B2B 82Consumer 37Healthcare 25Fintech 22Engineering, Product and Design 17
W19
Adventurous Co InactiveDisney meets Airbnb Experiences
Consumer2 ppl
Summer 2018
131 · 21 exits (16%) · 57% pivoted · team 15B2B 45Healthcare 37Consumer 18Fintech 14Engineering, Product and Design 12
S18
INKHUNTER InactiveAugmented Reality mobile app to try and buy tattoos
↻ pivotedConsumer3 ppl
S18
Ixora InactiveWe create the digital outdoor environment for a movie.
↻ pivotedConsumer2 ppl
Winter 2018
146 · 30 exits (21%) · 53% pivoted · team 14B2B 55Consumer 36Healthcare 27Engineering, Product and Design 13Fintech 11
W18
Plexus ActiveHigh-performance gloves for VR and AR
Consumer3 ppl
W18
Sketchbox InactiveWordpress for AR & VR
Consumer20 ppl
W18
Supermedium ActiveVR space of immersive utilities
↻ pivotedConsumer2 ppl
Summer 2017
125 · 34 exits (27%) · 51% pivoted · team 11Consumer 33B2B 27Healthcare 19Industrials 16Fintech 14
S17
Escher Reality AcquiredThe backend for Augmented Reality.
Consumer2 ppl
S17
Sunu InactiveAudio and Haptics AR interface equipping blind users with super powers
↻ pivotedConsumer11 ppl
Winter 2017
116 · 28 exits (24%) · 50% pivoted · team 14B2B 41Consumer 22Healthcare 18Fintech 12Industrials 12
W17
Wavy AcquiredExperience music and art in augmented reality
↻ pivotedConsumer
Summer 2016
102 · 24 exits (24%) · 36% pivoted · team 14Consumer 32B2B 31Healthcare 11Industrials 10Home and Personal 10
S16
Emote ActiveCatch student behavior problems before they start.
Consumer6 ppl
S16
SkyLights InactivePremium immersive cinematic VR entertainment for captive audiences
Consumer5 ppl
Winter 2016
122 · 24 exits (20%) · 31% pivoted · team 15B2B 52Consumer 22Healthcare 19Industrials 10Fintech 10
W16
ConstructVR InactiveThe simplest way to test, manage, and deploy VR/AR apps at scale.
↻ pivotedConsumer2 ppl
Summer 2015
104 · 28 exits (27%) · 31% pivoted · team 15B2B 41Consumer 25Healthcare 11Industrials 10Fintech 9
S15
Scope AR ActiveScope AR is the leading provider of User Guided Augmented Reality…
Consumer50 ppl
Summer 2013
52 · 20 exits (38%) · 12% pivoted · team 11B2B 26Consumer 15Engineering, Product and Design 7Fintech 4Home and Personal 4
S13
Meta InactiveAugmented reality glasses.
Consumer11 ppl
Winter 2013
46 · 14 exits (30%) · 26% pivoted · team 18B2B 25Consumer 12Healthcare 6Infrastructure 5Retail 5
W13
North★ AcquiredWearable computing hardware: biosignal gesture recognition
↻ pivotedConsumer51 ppl
Winter 2012
66 · 27 exits (41%) · 35% pivoted · team 11B2B 30Consumer 21Engineering, Product and Design 8Productivity 6Fintech 5
W12
Matterport★ PublicTurn physical objects and environments into 3D models in seconds.
↻ pivotedConsumer201 ppl